1943: The Battle of Midway is a classic vertical scrolling arcade shoot 'em up game released by Capcom in 1987 and ported to the Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum (by Probe) home computers. The game was also released for the Nintendo NES (1988) and the NEC PC-Engine/Turbografx consoles.
Review
STORY / GAMEPLAY The game is the sequel to the arcade smash 1942 and has you once again dog-fighting over the clouds during the Second World War. The game is set in the WWII Pacific Theater, somewhere off the coast of Midway Islands. Your goal as a pilot is to attack the Japanese Air Fleet that bombed your American Aircraft Carrier and destroy all Japanese Air and Sea forces. Flying with a P-38, you go through 16 levels shooting your way to the Japanese battleship Yamato and eliminate it. The game is a classic "bird's eye" vertical shoot 'em up. You must shoot everything that moves (or not) on your screen (from aircrafts to battleships) and avoid enemy bullets plus mounted ship cannon fodders. Same story, same action as its predecessor. Apart from shooting you can also perform a loop-the-loop maneuver to avoid enemy fire, which is a unique feature for its time. You may also perform one of the three available special lightning or "tsunami" attacks in exchange for some of your (really precious) fuel! So do care for your remaining fuel (indicated on the bottom left of your screen) which can be refilled by collecting various power-ups (by destroying red aircraft groups that occasionally appear) or otherwise your plane will crash and burn instantly. You also have the ability to upgrade some of your aircraft's features (attacking power and defensive power, max fuel level and special weapon power and duration) using limited points collected during gameplay. At the end of each level, you must confront a boss varying from battleships to flying fortresses! Much like its predecessors, 1943 is an addictive shoot 'em up, but it is quite tough to progress, as it surely needs some skill.
GRAPHICS / SOUND Graphically the PC Engine conversion is awesome! It's very close to the original arcade game, with detailed graphics and fast, flawless animation. The sound is also great featuring some nice music tunes and arcade-style stereo sound FX. 1943 is a "must play" arcade shooter for all PCE and Turbografx owners.
Screenshots
Sounds
Intro/Menu music:
In-game music sample:
Gameplay sample
Arcades (original version)
Hardware information
PC-Engine / TurboGrafx-16 / TurboDuo
CPU: HuC6280 8bit at 3.6MHz MEMORY: 8KB RAM GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM, 482 colors at once out of 512, 64 hardware sprites, Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution. A 512x256 mode is possible through fiddling with registers, but not SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.